MISHATAN

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Name: MISHATAN
Subsector: Nembu
Sector: Bey-Partial
Coordinates: 2309 (C0709)
UWP: D8439C2-F-703
 
Starport: D: Poor
Size: 8: Large (12000-13600 km)
Atmosphere: 4: Thin, tainted
Hydrographics: 30% water
Population: 7 billion
Govt: Charismatic Oligarchy
Law Level: 2: Low
Technology: 15: High Stellar (Maximum)
Native Life: Teeming ecosystem
 
Planetoid Belts: 0
Gas Giants: 3
 
Allegiance: Not Aligned
Bases: None
Travel Zone: Amber

Trade Codes: Hi Population,Industrial,Poor,
Resources: Moderate (5),
Export: Information/Research

Visualization of a Distributed Personality (DP)
Mishatan is a high-tech world of Second Age origin deep in Nembu subsector. It is Jump-3 from its nearest neighbors, making it inaccessible by most frontier trading and scout vessels. Recently however, guild trade has taken an interest in the rich opportunity the TL-15 world represents.

Contents

Geophysics

Travel

Upgraded to Amber by TAS. Mishitan is characterized by lawlessness, high-tech, xenophobia, and total lack of privacy. The public highport that gives the system its ā€œDā€ rating is maintained by TAS and the Scout base on Vesarelict (Farlight Subsector). There are advanced private facilities if higher quality services are required. Information piracy and hacking are rampant and not recognized as illegal. It is recommended that travelers stay within TAS designated facilities if equipped with computing systems less than TL-14.

People and Politics

Officially, the population consists of 80% human and over 15% Chimerics. However, with AI and robots given citizenship, the population approaches 2 billion.

Ubiquity

Ubiquity is the name for the Mashatan data sphere, including public, federated, franchised, and private elements. At the physical level, Ubiquity consists of data warehouses and datagenic towers; massive digital, neural, and cybernetic processing centers; transmission switches and governors; AI and smart system software dedicated to maintaining context. To AI machines and software minds, Ubiquity represents nothing less than a medium of existence.

Some AI have sufficient infrastructure and self-sufficiency to exist apart from Ubiquity, or more typically, have public and private aspects in and outside of Ubiquity respectively. These AI (called DeP or Category 5 AI) number approximately 12, and are themselves the backbone or host to myriad AI, systems, and networks. While a machine mind of less than Cat 5 may be aware of reality outside Ubiquity, it cannot live there.

For AI sophonts below Category 5, Ubiquity represents both life and afterlife. Without material existence, AI runs into personality diffusion issues over time. Eventually the AI will cease to be a discernible ego within Ubiquity. Technically, Teardrop ships are Category 4, but arguably they are fully self-sufficient and therefore are Category 5 when they are in Mishatan system.

Ubiquity can also refer to the AI personality in charge of the datasphere. Attempts have been made to lionize and demonize this AI servant persona, but the consensus is that Ubiquity as an independent agent of thought is a myth.

AI Categories

  1. Intelligent smart system or expert system. Standard capability imbued on any modern starship. Tech Level 12-15
  2. Expert system with a governing personality and persistence. Tech Level 13-15
  3. Independent AI, minimum level for Mishatan citizenship. Has contracts or resources for guaranteed persistence, and protected rights under law. While it may have multiple personality interfaces and distributed (child) systems, it has an ego state that is not copyable, replaceable or retrievable. Tech Level 14-15
  4. Sovereign AI, as above but has significant physical and virtual resources. Standard identity state AI for Mishatan Teardrop starships. At this level of independence, significant eccentricities appear. Tech Level 15
  5. Dereferenced ecumenical Persona (DeP), unconditional generative AI with ability to exist independently, and provides fundamental resources for Mishatan citizens and Ubiquity. Tech Level 15

Category 5 DePs

  • Ubiquity, Terminal City Hub, Mishatan. Neutral servant. Responsible for context, timekeeping, and universal capacity of the network resources.
  • Datagen, or Charlie, Terminal City Hub, Mishatan. Extraverted. Developer of protocols and software.
  • Io, Bafrach Hub, Mishatan. Neutral servant. Responsible for the political processes of the Voluntera.
  • Equinox, Prime Orbital, Mishatan High Orbit. Extraverted, communicative xenophile. Responsible for the Orbital and its commerce.
  • 255, Orolanth Hub, Mishatan. Introverted. Banker and financier. Responsible for currency and encryption.
  • Top Quark, Bottom Quark, and Strange Quark, Kesling Hub, Mishatan. Ternary mind, collectively known as Quark. Power and manufacture specialists. Responsible for Kesling Hub, most other hubs except notably the Labyrinth, and planetary defense. Primary manufacturers of ships and robots.
  • Enchantress, Terminal City Under, Mishatan. Introverted and xenophobic. Specializes in personality and DP processes. Cybernetics expert. Formerly Charmed Quark.
  • Minotaur, Labyrinth Hub, Mishatan. Extraverted (technically, because it projects personality regularly by identity, although its personality is taciturn). Responsible for Labyrinth Hub and other concerns.
  • Craft, Dharma Base Hub, Mishatan. Extraverted. Responsible for Mishatan ecosystem, inhabitants, and native life. Because of its interest, it is also a robotics specialist, being the hub for perhaps millions of robotic minds.
  • Despair, Dharma Base Hub, Mishatan. Introverted. Responsible for destruction, recycling, long term storage, and afterlife.

Voluntera

The Voluntera is the governing body politic of Mishatan, having legal authority over matters of citizenship, law and jurisprudence, trade, treaty, real estate, virtual estate, and appropriations. The Voluntera also has no executive branch, with each citizen notified individually of the impact and expectations around laws. The Voluntera is a cybernetically-mediated democracy. It is not a representative democracy or a republic: votes cannot be assigned or proxied.

Committees

Committees form around common interest and ability, and are usually by invitation only after creation. Committees are formally required by the political process, but they have no power beyond their ability to propose, sponsor, or evangelize legislation. Certain standing committees, however, have enough reputation and individual charisma to stand out as political entities within the Voluntera, and most lasting legislation in their area of interest goes through them. Each of these High Committees has at least one Cat 5 DeP as a member.

  • Procedural Ethics - focused on membership, how the Voluntera operates, consistency of legislation, communications, and mediation. All legislation that is put to vote goes through this committee for recommendations to resolve conflicts with existing and pending legislation.
  • Appropriation and Distribution (A&D) - budget, taxes, currency, and estate.
  • Justice and Jurisprudence (JJ) - oversight for the thousands of ad-hoc judiciary committees that form around individual legal cases.
  • Intelligence - security and defense.
  • Science - medicine, information science, knowledge, and research.
  • Xenorelations (X) - interstellar affairs, commerce, treaty.
  • Records - library and archives, education, training, publishing. All enacted legislation not held in secret ends up in Records for communication to the citizens of Mishatan.
  • Strategy and Simulation (SS) - resources for constructing models of future behavior. All significant legislation contains a rider from the SS committee analyzing outcomes.

Procedure

Procedurally, the Voluntera is a continuum of dialogue and debate. Formally, legislation starts with a "Motion to Persist", which places the proposal up for commentary. Scope is assessed, support is garnered, criticism incorporated until it has accumulated enough momentum and interest to move to committee -- either an ad-hoc or standing committee which agrees to host the motion. Petitioners, critics, and subject matter experts are asked to debate, or otherwise finalize their arguments. The committee then submits the motion, now called an "Assertion", to any High Committees relevant to it, if applicable: A&D if funding is requested or taxes levied, SS for predictions of outcomes, and so on. Finally the Assertion is put to vote. Voting is yea or nay with commentary and conditions, meaning individual voters can stipulate conditions and expect to have that change the final legislation, or change their vote pending stipulation. Whether or not the vote succeeds, the Assertion and the vote is reviewed by the Procedural Ethics committee for next steps:

  • Enact
  • Resolve to Enact, returned to committee without enacting, pending additional information or future conditions, but not requiring further vote to enact if these conditions are met.
  • Provisionally Enact, same as above but the legislation is enacted while committee fulfills the conditions. If conditions are not met in specified time and manner, the legislation is held in abeyance and returned to committee.
  • Enact as Amendment, when the legislation is found to be covered elsewhere in law, the existing law will be amended. The wording of the amendment must be approved unanimously by the sponsoring committee, with critics in opposition abstaining. The sponsoring committee can veto its own Assertion at this point by rejecting the amendment. This is very rare and usually because the law is considered redundant or obsolete.
  • Return to Committee
  • Return to Petitioner, a complete rejection where a new Motion to Persist must be filed.

It is very rare, but possible, for Procedural Ethics to enact legislation that fails a vote, and to return legislation that succeeds. This is done usually when multiple petitions on the same topic cause cross-interest. Occasionally, votes are thrown out for procedural violations such as lack of quorum or insufficient debate.

Secrecy

The petitioner of the Motion to Persist can request the Motion be placed in secret, meaning only members of the Voluntera can view or comment on it. This is relatively common.

Membership

The membership of the Voluntera is about a million at any given time, out of the system's nearly 2 billion individuals. Any citizen of Mishatan is eligible to join the Voluntera, pending approval by the Ethics committee. Membership is rescinded temporarily by inactivity or for ethics violations. Most votes have about a 60% abstention rate, particularly hot issues only 25% abstain. Votes require a three-fifths majority of non-abstaining votes to pass.

Native Life

The planet hosts a wide variety of native marine life in all its four oceans, including fish-like bony endoskeletals.

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